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With
Michael, Stephanie and Bren in the boardroom, the rest of Magna (Book
Smarts) debated the topic of who might return - and what it would mean for
the team. Erin and Alex thought that Stephanie's negative attitude would get
her fired and that the team would be better for it. But when Stephanie and
Bren walked in, the team knew that Michael was gone. Stephanie took center
stage and addressed the rest of her team. Near tears, she said that she
didn't take anything the others had said in the boardroom personally. In an
interview, Stephanie admitted that she needed to learn to express her
concern in a more positive way. The team gathered around a teary Stephanie
for a big group hug.
The
following day, the teams met Trump and two top Sony PlayStation executives.
For their next task, the teams would create an ad for a new PlayStation 2
(PS2) video game called Gran Turismo 4, a racing game that's part of the
PS2's biggest franchise. But requirements for the ads were unique. Each team
would get a bare twenty-foot wall in Harlem and use graffiti art to convey
their message. The teams would be charged with conceiving the ad and
choosing their own graffiti artist to lead the painting effort. The final ad
would be judged by the PlayStation executives with input from a focus group.
George and Jill Cremer, who was replacing Carolyn on the task, would observe
for The Donald. As always, Trump promised that losers would be brought back
into the boardroom where someone would be fired.
As
Project Manager for Net Worth (Street Smarts), Tara wanted to make sure that
their ad did not send a negative message. More than that, Tara wanted to tie
the ad to the community. She even saw Harlem as a metaphor for the game - a
transition from the mean streets to a revitalized city. Concerned, John
asked if they were making an ad for a video game or a social statement.
Audrey, who along with John were the only two Net Worth members who had
played the Gran Turismo games, said that there were many locations in the
game where a player could drive - including the desert, the ocean and city
streets. Tara repeated that she wanted to make sure nothing in the ad upset
the residents of Harlem. In an interview, Audrey said the game was about
winning races and souping up your car with money earned from victories, not
about urban renewal. When Net Worth met with the two PlayStation executives,
Tara promised the execs that she was part of the hip and urban demographic
that they wanted to target. In an interview, Tara laughed as she said she
was certainly more on the pulse of hip and urban than Magna was. Tara
admitted that she would lose a lot of street credibility if she lost this
task.
As
Project Manager for Magna, Alex said he played lots of video games - he did
go to college after all. Alex split his team up into two groups. Bren and
Stephanie met with the PlayStation execs while Alex, Erin and Kendra met
with different graffiti artists. The trio finally picked an artist named
Lady Pink. By contrast, the entire Net Worth team met with the group of
graffiti artists. John said that an artist named Ernie had the three
qualities they were looking for: he had played the Gran Turismo series, he
had great art samples and he could work quickly. Tara said her vision for
the ad was "the mean streets of New York" with buildings that had scowling
faces on them.
Alex,
Erin, Kendra and Lady Pink arrived at their canvas - a wall in Harlem. Alex
described his vision of the ad and said he saw a skyline of New York with a
car in the air. The three also began to paint vines at the bottom of the
wall. When Stephanie and Bren arrived from their meeting with the
PlayStation executives, they said that the ad needed to be urban and hip.
Neither Bren nor Stephanie saw how vines were urban or hip. Everyone on the
team started to throw out ideas - but nothing seemed to be right. Stephanie
said that the team didn't have a clear direction and that Alex needed to
make a decision because time was running out.
Net
Worth put on smocks, rolled up their sleeves and put down a coat of white
paint so that their artist could start with a clean slate. When Jill visited
the group, she was impressed with their progress. But when Tara pitched her
vision for the ad as a reflection of the revitalization of Harlem, Jill
questioned the direction and asked if that was what Sony was looking for.
Tara said she simply wanted to show respect for the neighborhood. In an
interview, Craig said that Tara wanted the "mean streets" - building with
scowls on them - to be a prominent part of the ad, but that there were no
"mean streets" in the video game. There were just streets. Craig called this
a selfish perspective and said it wasn't taking into account what the
PlayStation executives wanted.
As
Net Worth painted well into the wee hours, Tara asked Craig to supervise.
But soon after, Craig and Audrey clashed. Audrey felt Craig was talking down
to her and she challenged Craig's authority. She told him that the artist,
Ernie, was in charge of the painting. And in front of the rest of the team,
Audrey told Craig to stop bossing her around. Craig went the Tara and
threatened to remove Audrey from painting duty entirely. Tara had a talk
with Audrey and smoothed things out. But in an interview, Tara said that
Audrey had the most conflict with people on the team. She said that when
you've fought with almost every person on the team, that says something
about you.
Magna
also worked late into the night, but Alex confessed that the team still
didn't a have a clear idea of what their ad was going to be. He readily
admitted that his team was neither hip nor urban. So, Alex found a few
people that were. He walked across the street and talked with a couple of
guys hanging out and asked if they would take a look at the ad. The guys
agreed and gave suggestions of what they would want to see in an ad for Gran
Turismo - and Alex got a crash course in mad props and bling bling. Alex
went back to the rest of his team to report what he'd learned. Alex said
that one guy wanted to see money in the ad and Bren suggested a fist full of
cash with a ring that said "PS2". Alex loved the image and started to
incorporate the new ideas. Alex said he felt revitalized and declared that
there was no way his team could lose.
The
next day, Trump made a surprise visit to Harlem and Net Worth. Trump
surveyed their work and told the candidates and their artist that they'd all
done a very good job. Trump got back into his limo and went by Magna's wall.
Only this time, Trump drove by, glanced at the graffiti ad in progress and
kept driving. Alex said that he took the fact that Trump didn't stop as a
sign that he didn't think Magna was worth his time. Alex said that only made
him want to prove even more that his team was not a bunch of losers.
After all of the hard work, it
was judgment day. The PlayStation execs showed up to Net Worth's newly
transformed wall - and the newest ad for Gran Turismo 4. Tara explained the
team's ad to the executives. In an interview, Chris said that Tara took all
the credit. Chris also felt that Tara was more concerned with having a piece
of art rather than an advertisement that would get people to buy a video
game. Next, the team watched as a focus group discussed the ad, out of
earshot. The execs said good-bye and headed off to Magna's wall. Alex
described Magna's ad to the execs. Then, the candidates could only look on
as the members of the focus group told the PlayStation executives exactly
what they thought of the creation.
Hours
later, out of smocks and back in business attire, both teams waited outside
of the boardroom while the PlayStation execs shared their verdict with
Trump. When the execs left, the candidates took their places in the
boardroom with Donald, George and Jill. Since the focus group played such an
important role in determining the winner, Trump showed videotaped interviews
with those who had commented on the ads. When it came to Magna's ad, the
individuals said the ad did a good job representing the different racing
areas and the money that's part of the game. A mother commented that she
liked seeing the game's rating in the ad so she knew the game wouldn't be
offensive. When it came to Net Worth's masterpiece, the members of the focus
group didn't recognize the mural as an ad for the game. Someone said the ad
did not make them want to go get the game. To add insult to injury, another
person said that the wall didn't represent the real Harlem. Trump said the
execs told him that Net Worth's ad simply didn't sell the game. The
PlayStation executives felt strongly that Magna had the better ad and Trump
declared Magna the winner! For their reward, the team would get portraits of
themselves taken by Patrick Demarchelier, a famous photographer who had done
covers of many well-known magazines and was Harper's Bazaar magazine's
premier photographer. Trump told Net Worth that he would see them back in
the boardroom where someone would be fired.
When the members of Magna arrived
at Patrick Demarchelier's studio, Trump showed up and posed with them. Alex
said the reward was a taste of the Trump lifestyle and he liked it. And the
finished portraits of each Magna member went up onto the walls of the suite.
Things weren't quite so much fun for Net Worth. As Tara tried to understand
where she went wrong, she said that she didn't know that there were multiple
locations in the game where players could race. Audrey and John said they
knew that there were. Tara accused both of neglecting to tell her that. In
an interview, Tara claimed that there were people on her team who purposely
withheld information so that others would fail.
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